bux578
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dacb5e1748
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add --ci switch to make.py
to signal the end of the process to an automated build
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2016-02-16 13:14:28 +01:00 |
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PabstMirror
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5c9dfd7dc5
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Handle enemy causing veh explode, fix revive unload
Fix #3269
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2016-02-15 22:23:37 -06:00 |
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PabstMirror
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9441b548be
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Fix vehicle crashes not being fatal to non-drivers
Fix #3306
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2016-02-15 17:11:04 -06:00 |
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PabstMirror
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d88f10b8e0
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Merge pull request #3318 from acemod/restricMagPass
Don't allow passing mags when not in same veh
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2016-02-15 11:41:18 -06:00 |
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PabstMirror
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4a8b032c1f
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Don't allow passing mags when not in same veh
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2016-02-14 14:53:04 -06:00 |
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PabstMirror
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985af4502c
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Merge pull request #3313 from ivankrouglyi/patch-1
Update fnc_treatment_success.sqf
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2016-02-14 13:27:08 -06:00 |
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VKing
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74d410688f
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Add check so vanilla magazines can't be unloaded
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2016-02-14 14:10:28 +01:00 |
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VKing
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560c509a3a
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Changed to using playerVehicleChanged.
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2016-02-14 13:51:44 +01:00 |
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Glowbal
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ff86359247
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Merge branch 'master' into medical-focus-feature
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2016-02-13 19:51:45 +01:00 |
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Nicolás Badano
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7bbdcbc054
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Merge pull request #3280 from acemod/unifiedFiredEH
Unified fired event handler
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2016-02-13 15:13:18 -03:00 |
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esteldunedain
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e2ed38609d
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Replace driver by effectivCommander on EFUNC(common,getGunner) and EFUNC(common,firedEH)
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2016-02-13 15:04:43 -03:00 |
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Ivan Krouglyi
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0a226b5ee9
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Update fnc_treatment_success.sqf
Error at 84 line - you forget ";"
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2016-02-13 03:29:42 +03:00 |
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PabstMirror
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54b350a6c0
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Only get passenger actions for selected unit
Fix #1690 #3309
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2016-02-12 15:57:16 -06:00 |
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Githawk
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17cba965c3
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Deactivate laser_sefldesignate on Comanche
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2016-02-11 20:27:46 +01:00 |
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Githawk
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c38b028c3a
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Fixing driver gun
Magazines from driver gun don't get removed
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2016-02-11 19:06:37 +01:00 |
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Githawk
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9619fc7fb5
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Changes to DAGR
Allow laserLock, set weaponLockSystem to Laser and move class ADDON to
ACE_Hydra70_DAGR
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2016-02-11 16:39:53 +01:00 |
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Thomas Kooi
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0df06ea4c1
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Merge pull request #3299 from acemod/staticsLodHack
Manually pre-load for StaticWeapons and Car
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2016-02-11 16:04:31 +01:00 |
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PabstMirror
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ff4ba98e68
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Pre-load again on mission load (save game)
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2016-02-10 11:50:30 -06:00 |
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licht-im-Norden87
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5577a1b4bb
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Merge pull request #31 from licht-im-Norden87/patch-42
trenches
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2016-02-10 18:15:14 +01:00 |
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licht-im-Norden87
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4fb705e0f9
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Update stringtable.xml
Eigentlich ist Graben ja das falsche Wort, da es in Arma gar nicht möglich ist in die Tiefe zu graben....
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2016-02-10 18:14:51 +01:00 |
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licht-im-Norden87
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020deb4407
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Update stringtable.xml
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2016-02-10 18:14:03 +01:00 |
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licht-im-Norden87
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adbfa378b1
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Update stringtable.xml
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2016-02-10 18:12:36 +01:00 |
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licht-im-Norden87
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a5597ade89
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Merge pull request #30 from licht-im-Norden87/patch-41
spectator
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2016-02-10 18:06:13 +01:00 |
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licht-im-Norden87
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e8a35f3c20
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spectator
Bitte einmal z. 259,268,377 überprüfen!
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2016-02-10 18:05:51 +01:00 |
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licht-im-Norden87
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0c268b90dc
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Merge pull request #29 from licht-im-Norden87/patch-39
overheating
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2016-02-10 17:35:56 +01:00 |
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licht-im-Norden87
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9419e7daf3
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overheating
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2016-02-10 17:35:36 +01:00 |
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licht-im-Norden87
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7bed10d14b
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Merge pull request #28 from licht-im-Norden87/patch-38
optionsmenu
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2016-02-10 17:32:32 +01:00 |
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licht-im-Norden87
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51b57b962b
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Update stringtable.xml
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2016-02-10 17:32:19 +01:00 |
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licht-im-Norden87
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cabbc4b6a9
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optionsmenu
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2016-02-10 17:31:26 +01:00 |
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licht-im-Norden87
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c663feed49
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Merge pull request #27 from licht-im-Norden87/patch-37
nightvision
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2016-02-10 17:26:23 +01:00 |
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licht-im-Norden87
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864ae484d4
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nightvision
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2016-02-10 17:26:08 +01:00 |
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licht-im-Norden87
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b352b9b024
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Merge pull request #26 from licht-im-Norden87/patch-36
captives
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2016-02-10 17:20:13 +01:00 |
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licht-im-Norden87
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39e26b0f11
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captives
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2016-02-10 17:19:42 +01:00 |
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licht-im-Norden87
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ffb3367a50
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Merge pull request #25 from licht-im-Norden87/patch-35
common
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2016-02-10 17:17:47 +01:00 |
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licht-im-Norden87
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b9083f1712
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common
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2016-02-10 17:17:26 +01:00 |
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licht-im-Norden87
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c806bfb721
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Merge pull request #24 from licht-im-Norden87/patch-34
flashlight
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2016-02-10 17:14:37 +01:00 |
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licht-im-Norden87
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d52c6cb984
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flashlight
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2016-02-10 17:13:52 +01:00 |
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licht-im-Norden87
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a725553a95
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commy2
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2016-02-10 17:11:24 +01:00 |
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licht-im-Norden87
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b617dee302
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Merge pull request #23 from licht-im-Norden87/patch-33
cargo
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2016-02-10 17:09:05 +01:00 |
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licht-im-Norden87
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b1990b1586
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Update stringtable.xml
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2016-02-10 17:08:48 +01:00 |
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licht-im-Norden87
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3583e95e1f
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cargo
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2016-02-10 17:07:05 +01:00 |
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licht-im-Norden87
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35b0b11fff
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Merge pull request #22 from licht-im-Norden87/patch-32
Gestures
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2016-02-10 17:03:21 +01:00 |
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licht-im-Norden87
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6481a0fbb8
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Gestures
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2016-02-10 17:02:54 +01:00 |
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licht-im-Norden87
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71682bc2f3
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Merge pull request #21 from licht-im-Norden87/patch-31
headless
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2016-02-10 16:58:21 +01:00 |
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licht-im-Norden87
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c0a9d6a0e8
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headless
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2016-02-10 16:57:56 +01:00 |
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licht-im-Norden87
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3eaf466994
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Merge pull request #20 from licht-im-Norden87/patch-30
hearing
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2016-02-10 16:57:24 +01:00 |
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licht-im-Norden87
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99f6c79573
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Update stringtable.xml
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2016-02-10 16:57:12 +01:00 |
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licht-im-Norden87
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8971f4db1e
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Update stringtable.xml
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2016-02-10 16:56:15 +01:00 |
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licht-im-Norden87
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a9252c1b5d
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Merge pull request #19 from licht-im-Norden87/patch-29
Interact menu
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2016-02-10 16:49:46 +01:00 |
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licht-im-Norden87
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61bd04a390
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Interact menu
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2016-02-10 16:49:00 +01:00 |
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