Commit Graph

16 Commits

Author SHA1 Message Date
Dedmen Miller
e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00
commy2
cc76ac482a add priority parameter to doGesture 2016-07-13 11:00:31 +02:00
commy2
8a4514f8e7 use a function to do gestures 2016-07-12 16:16:01 +02:00
jonpas
e7dbcd7b58 Replace delayed execution functions with new CBA counterparts 2016-05-22 15:29:01 +02:00
esteldunedain
e4e2f0d661 Add a 10% chance for the unjam action to fail (like in ACE2) 2016-02-20 21:09:52 -03:00
esteldunedain
11f3189306 Add an unjam action to the interact menu when the weapon is jammed 2016-02-20 20:19:56 -03:00
PabstMirror
e587a6e6e3 Modernize code 2015-12-28 16:04:56 -06:00
jonpas
763cb07629 Macro STRING to LSTRING 2015-05-28 21:59:04 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
Glowbal
2250255d65 Clientside display text option for weapon jamming 2015-03-08 16:57:06 +01:00
Nicolás Badano
80778cf8db overheating: updated headers 2015-02-08 19:54:12 -03:00
Glowbal
3f0b6650e0 Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
Nicolás Badano
c8811552c8 overheating: add function headers 2015-01-15 23:36:31 -03:00
Nicolás Badano
2a2eb38de7 overheating: hard code path to parent script_components 2015-01-13 00:37:53 -03:00
Nicolás Badano
a53a265117 overheating: Replace calls to core for calls to common 2015-01-13 00:30:39 -03:00
Nicolás Badano
1db298722b CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00