ACE3/addons/reloadlaunchers/functions/fnc_getLoadableMissiles.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: commy2, johnb43
* Return all magazine types from reloader's inventory that are compatible with the given launcher.
*
* Arguments:
* 0: Unit wanting to execute the reload <OBJECT>
* 1: Launcher name <STRING>
*
* Return Value:
* Reloable magazines <ARRAY>
*
* Example:
* [player, "launch_RPG32_F"] call ace_reloadlaunchers_fnc_getLoadableMissiles
*
* Public: No
*/
params ["_unit", "_weapon"];
TRACE_2("params",_unit,_weapon);
// Look for primary muzzle magazines only
(compatibleMagazines [_weapon, "this"]) arrayIntersect (magazines _unit)