ACE3/addons/destruction/CfgSounds.hpp

57 lines
1.7 KiB
C++

class CfgSFX {
class ace_flameout
{
sounds[] = {"ace_flameoutsound"};
name = "flame out";
ace_flameoutsound[] = {PATHTOF(data\sounds\flame_out_sound.wss),4.1622777,1,500,1,0.0,0.0,0.0};
empty[] = {"",0,0,0,0,0,0,0};
};
};
class CfgSounds {
class Fire {
sound[] = {
PATHTOF(data\sounds\burning.wss), 0.316228, 1
};
};
class ace_electricspark1 {
name = "ace_electricspark1";
sound[] = {PATHTOF(data\sounds\electric1.wss), 3,1};
titles[] = {};
};
class ace_electricspark2 {
name = "ace_electricspark2";
sound[] = {PATHTOF(data\sounds\electric2.wss), 3,1};
titles[] = {};
};
class ace_electricspark3 {
name = "ace_electricspark3";
sound[] = {PATHTOF(data\sounds\electric3.wss), 3,1};
titles[] = {};
};
class ace_electricspark4 {
name = "ace_electricspark4";
sound[] = {PATHTOF(data\sounds\electric4.wss), 3,1};
titles[] = {};
};
class ace_electricspark5 {
name = "ace_electricspark5";
sound[] = {PATHTOF(data\sounds\electric5.wss), 3,1};
titles[] = {};
};
class ace_electricspark6 {
name = "ace_electricspark6";
sound[] = {PATHTOF(data\sounds\electric6.wss), 3,1};
titles[] = {};
};
class ace_electricspark7 {
name = "ace_electricspark7";
sound[] = {PATHTOF(data\sounds\electric7.wss), 3,1};
titles[] = {};
};
class ace_electricspark8 {
name = "ace_electricspark8";
sound[] = {PATHTOF(data\sounds\electric8.wss), 3,1};
titles[] = {};
};
};