mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
2abafc5147
Add zeus.md for ACE3 Zeus feature/module Fix standardization of vehiclelock.md, weather.md and windeflection.md
23 lines
703 B
Markdown
23 lines
703 B
Markdown
---
|
|
layout: wiki
|
|
title: Wind Deflection
|
|
description: The Windeflection module simulates wind deflection of projectiles
|
|
group: feature
|
|
parent: wiki
|
|
---
|
|
|
|
## 1. Overview
|
|
ACE3 Wind Deflection is enabled by default. This feature simulates the wind deflection of projectiles fired by players and is designed to work independently or in conjunction with the Advanced Ballistic feature.
|
|
|
|
<div class="panel callout">
|
|
<h5>Note:</h5>
|
|
<p>The only affected projectiles are bullets and grenades. Mortar shells, tank shells, missiles and rockets are <b>not</b> affected.</p>
|
|
</div>
|
|
|
|
## 2. Usage
|
|
ACE3 Wind Deflection can be disabled or modified via a Module in the 2D editor.
|
|
|
|
|
|
## 3. Dependencies
|
|
`ace_weather`
|