ACE3/addons/viewdistance
2016-03-08 01:17:40 -06:00
..
functions Change all SCALAR to NUMBER in headers 2016-01-28 18:19:15 -06:00
$PBOPREFIX$ Adjusted PBOPREFIX 2015-05-10 13:28:18 +02:00
ACE_Settings.hpp Add some names/descriptions to settings configs 2016-03-08 01:17:40 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Add warning for duplicate setting modules. 2015-10-18 23:34:11 -05:00
config.cpp Mk 1 eyeballs integration 2015-08-12 22:09:59 +02:00
README.md Merge branch 'master' into dynamicViewDistance 2015-08-22 00:49:57 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml Tweaked & added translations 2016-02-28 14:48:04 +01:00
XEH_clientInit.sqf Merge branch 'master' into dynamicViewDistance 2015-08-22 00:49:57 +02:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_viewdistance

Adds various View Distance settings, including Field of View based Object View Distance, and allows limiting maximum view distance that can be set by players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.