ACE3/addons/map
2015-05-18 21:34:17 +02:00
..
functions #1181 - Reset BFT_markers array each time 2015-05-18 21:34:17 +02:00
UI second batch of icons 2015-03-23 20:02:35 +01:00
$PBOPREFIX$ Progress on Map 2015-01-15 03:51:18 -06:00
CfgEventHandlers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgMarkers.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
CfgVehicles.hpp Add option to turn on/off cursor coordinates 2015-04-08 01:49:56 -03:00
config.cpp #1104 - Fix legend in editor 2015-05-10 16:57:05 -05:00
MapControls.hpp Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
MapTweaks.hpp Ported from ACE2: 2015-03-13 19:34:56 -03:00
README.md Reordered the map, mapfx and pbos: 2015-03-14 16:58:05 -03:00
script_component.hpp Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
stringtable.xml Remove tabler comments. 2015-04-26 21:05:41 +02:00
XEH_postInitClient.sqf disable map cursor coordinates in mp 2015-04-08 10:45:57 +02:00
XEH_preInit.sqf disable map cursor coordinates in mp 2015-04-08 10:45:57 +02:00

ace_map

Various tweaks to the in-game map. Including:

  • Better map styling (countours, legend, hiding bushes and trees, etc).
  • Max zoom level (optional)
  • Map shaking while walking (optional)
  • Map illumination (optional)
  • Blufor tracker (optional)

Maintainers

The people responsible for merging changes to this component or answering potential questions.