ACE3/addons/medical
2016-02-22 16:00:19 +01:00
..
data Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
functions Fix empty callbacks in medical/repair 2016-02-21 11:34:25 -06:00
sounds
ui Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
$PBOPREFIX$
ACE_Medical_Actions.hpp Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
ACE_Medical_SelfActions.hpp Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
ACE_Medical_Treatments.hpp Fix duplicate { 2016-02-21 01:04:12 +01:00
ACE_Settings.hpp Add setting for limiting usage of Epinephrine in basic medical #1792 2016-02-07 13:10:38 +01:00
CfgActions.hpp
CfgEden.hpp Fix #3355 - add missing semi-colons 2016-02-19 18:51:25 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgFactionClasses.hpp
CfgSounds.hpp
CfgVehicles.hpp Add setting for limiting usage of Epinephrine in basic medical #1792 2016-02-07 13:10:38 +01:00
CfgWeapons.hpp Add Adenosine to replace atropine #1573 2016-02-07 12:54:23 +01:00
config.cpp ace repair and medical attributes 2016-02-07 23:56:45 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
stringtable.xml properly fix the medical translation file 2016-02-21 11:41:53 +01:00
XEH_init.sqf Remove non functional event driven handleDamage 2016-02-07 13:18:19 +01:00
XEH_postInit.sqf Fix some undefined functions / strings 2016-02-20 16:58:45 -06:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_respawn.sqf Replace all use of deprecated commands 2016-01-19 09:39:07 -06:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.