ACE3/addons/repair
SilentSpike 0ffb9ea5ad Define custom repair points for a few vehicles
Some helicopters have the main rotor point on the tip of a single blade which can be problematic depending on the orientation of the helicopter so those have been moved to the center (to match others). The tail rotor is also in the complete wrong position for some.
2015-11-27 20:06:57 +00:00
..
data Fix Hit Effect on Track and Wheel 2015-08-22 00:13:29 +02:00
functions Skip Depends Hitpoints - Use HitPoints selPos for wheels 2015-11-20 21:11:50 -06:00
ui insert icon for repair module 2015-04-21 18:34:08 +02:00
$PBOPREFIX$ add repair PBO 2015-03-10 18:05:56 +01:00
ACE_Repair.hpp 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00
ACE_Settings.hpp Add Setting for toolkit requirement for wheel repair 2015-09-15 09:54:55 -05:00
CfgActions.hpp Used macros, getVariable capitalization, removed start of file newlines, separated CfgActions 2015-08-16 16:45:46 +02:00
CfgEventHandlers.hpp #2488 - Fix cargo setVariable on server with InitPost 2015-09-20 10:05:34 -05:00
CfgVehicles.hpp Define custom repair points for a few vehicles 2015-11-27 20:06:57 +00:00
config.cpp Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
README.md Cleanup for branch release, picked from #2366 2015-09-11 19:57:21 +02:00
script_component.hpp Skip Depends Hitpoints - Use HitPoints selPos for wheels 2015-11-20 21:11:50 -06:00
stringtable.xml Added PT-BR translations 2015-10-26 22:04:03 -02:00
XEH_postInit.sqf Use setting init delay function for addSpareParts 2015-09-05 19:33:25 +02:00
XEH_preInit.sqf 2307 - Repair sub-turrets 2015-11-20 21:11:05 -06:00

ace_repair

Adds repair system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.