data
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Revert LoD Changes
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2015-07-15 21:13:05 +02:00 |
UI
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trying to fix capitilization 2
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2015-01-11 21:39:49 +01:00 |
$PBOPREFIX$
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Fixed Capitalized folders on include paths
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2015-05-20 23:28:10 +02:00 |
CfgEventHandlers.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
CfgMagazines.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgVehicles.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
CfgWeapons.hpp
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Use new QPATHTOF and QPATHTOEF macros
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2016-04-08 20:34:50 +02:00 |
config.cpp
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add 'name' to components
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2016-06-19 09:38:39 +02:00 |
GUI_VirtualAmmo.hpp
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Use GVAR where applicable
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2016-07-20 07:15:18 +03:00 |
README.md
|
Readded items
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2015-08-19 04:22:39 +02:00 |
script_component.hpp
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Added beautified component names
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2016-06-20 11:44:36 +02:00 |
stringtable.xml
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translate attach
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2016-09-17 00:56:45 +09:00 |
XEH_clientInit.sqf
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Run event renaming script
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2016-05-24 14:13:11 +01:00 |
XEH_preInit.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |