ACE3/addons/overheating
2021-09-01 12:11:02 -05:00
..
functions Overheating - Drop jammed states on unit respawn (#8333) 2021-07-23 15:48:16 -05:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Replace UI icons with vanilla/common ones (#5532) 2017-09-21 16:22:28 +02:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp French translation of the latest updates (#7321) 2019-12-28 09:58:52 -06:00
CfgEventHandlers.hpp Overheating - Drop jammed states on unit respawn (#8333) 2021-07-23 15:48:16 -05:00
CfgMagazines.hpp Add spare barrel to VA in 1.64 (#4328) 2016-09-04 21:26:15 +02:00
CfgSounds.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
CfgWeapons.hpp Cleanup config & allow LIM-85 to swap barrel (#8409) 2021-09-01 12:11:02 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Tweak overheating (#4969) 2017-04-11 10:04:57 -05:00
stringtable.xml Update: Minor changes on Simplified Chinese translation. (#7829) 2020-08-04 10:15:03 -05:00
XEH_postInit.sqf Add spare barrel to misc items (#8374) 2021-08-23 12:43:05 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Overheating - Drop jammed states on unit respawn (#8333) 2021-07-23 15:48:16 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.