ACE3/docs/wiki/feature/repair.md
BrettMayson 10c1085aba
Repair - Add wheel patching (#8835)
* patch wheels on vehicles

* all tire patching working

Co-authored-by: mp-singh <mandeep@mandeepsingh.ca>

* doc

* remove unused string

* Update CfgVehicles.hpp

* use strintable

* setting for where the wheel can be patched

* localize

* Update stringtable.xml

* can't patch a missing tire

* removal > replacement

* Update addons/repair/initSettings.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Apply suggestions from code review

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* Apply suggestions from code review

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* patch icon

* use PATCH_WHEEL_STEP_TIME

* fix wheel translation

---------

Co-authored-by: mp-singh <mandeep@mandeepsingh.ca>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-06-28 13:39:08 +03:00

50 lines
1.5 KiB
Markdown

---
layout: wiki
title: Repair
component: repair
description: Adds custom repair system.
group: feature
category: interaction
parent: wiki
mod: ace
version:
major: 3
minor: 3
patch: 0
---
<div class="panel callout">
<h5>For information on configuration see [Repair Framework]({{ site.baseurl }}/wiki/framework/repair-framework.html)</h5>
</div>
## 1. Overview
Adds a more realistic repair system.
- Replacing damaged wheels and tracks requires replacement items (using [Cargo System]({{ site.baseurl }}/wiki/framework/cargo-framework.html).
- By default vehicles will start with spare parts (1 wheel or 1 track).
- Can repair specific hitpoints on vehicles.
- Can designate buildings and/or vehicles as repair zones allowing the ability to do a full repair.
## 2. Repairing
- Vehicle's engine should be off
- A `ToolKit` item may be required based on settings (default: not required for wheels, required for tracks or hitpoint repair)
### 2.1 Replacing Wheels or Tracks
- Unload a spare wheel or track (using cargo interaction)
- Drag the spare next to the wheel/track that needs replacing
- Remove the damaged wheel (not needed for track repair)
- Install new wheel or track
### 2.2 Repairing hitpoints
- Amount repaired is based on settings and training level
- Using the interaction system select the hitpoint to repair
### 2.3 Patching Wheels
- Ensure the settings allow you to patch the wheel with your current engineer level and equipment
- Interact with the damaged wheel, either on a vehicle or on the ground