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1. RscDisplayDiary doesn't even have a compass object that needs to be changed 2. The briefing displays (RscDisplayGetReady, RscDisplayClientGetReady, RscDisplayServerGetReady) were all inheriting from base class RscDisplayMainMap and re-defined the compass object subclasses was overriding that subclass inheritance chain (producing missing idc errors in the .rpt). |
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.. | ||
functions | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
CfgMarkers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
MapControls.hpp | ||
MapTweaks.hpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInitClient.sqf | ||
XEH_preInit.sqf |
ace_map
Various tweaks to the in-game map. Including:
- Better map styling (countours, legend, hiding bushes and trees, etc).
- Max zoom level (optional)
- Map shaking while walking (optional)
- Map illumination (optional)
- Blufor tracker (optional)
Maintainers
The people responsible for merging changes to this component or answering potential questions.