ACE3/extensions/common
2015-05-15 22:56:43 -07:00
..
directx Hit camera. 2015-05-14 16:53:22 -07:00
glm This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
p3d Comparison for LOD type should be a uint rather than float precision errors. 2015-05-15 21:16:16 -07:00
pbo Reworked with test p3d. 2015-05-12 16:37:01 -07:00
simulation passed by constructor. 2015-05-15 22:56:43 -07:00
ace_common.cpp Cmake framework for cross-platform extensions and building. 2015-04-03 13:46:53 -07:00
ace_common.h Added versioning to build process and automated version/git integration. 2015-04-21 16:49:30 -07:00
ace_version_win32.rc.in Added versioning to build process and automated version/git integration. 2015-04-21 16:49:30 -07:00
ace_version.hpp.in Added versioning to build process and automated version/git integration. 2015-04-21 16:49:30 -07:00
arguments.hpp Pass and register reversed model. More scientific notation float limitation handling. 2015-05-15 22:51:23 -07:00
CMakeLists.txt This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
dispatch.hpp Reworked with test p3d. 2015-05-12 16:37:01 -07:00
easyloggingc++.hpp Added: Regex filtering for pbo index. 2015-05-10 17:45:38 -07:00
logging.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
lzoconf.h This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
lzodefs.h This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
membuf.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
minilzo.c This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
minilzo.h This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
shared.cpp Reworked with test p3d. 2015-05-12 16:37:01 -07:00
shared.hpp Reworked with test p3d. 2015-05-12 16:37:01 -07:00
simplepipe_win32.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
simplepipe_win32.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
singleton.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
targetver.h This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
transform_matrix.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
vector.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
vector.hpp Reworked with test p3d. 2015-05-12 16:37:01 -07:00