ACE3/addons/vehicles
D3L7A01 14b1ca5b83 Italian Translations (#7346)
* Add some translation eng to ita

* Translation eng-ita completed

Translation completed from English to Italian finally completed, I hope there is no problem but I would like to communicate that during the translation I carelessly "translated" and placed two names in objects, I leave you the id
1. STR_ACE_Medical_Blood_EnabledFor_Description
2. STR_ACE_Tracers_100Rnd_580x42_Drum_yellow
I hope I haven't done any damage :)
PS: Thanks again for this wonderful mod
Good luck with all upcoming updates

* Some erros(?)

Some erros(?) Rows 3 to 5 are highlighted red I hope there is no problem XD

* fix tabs first

* re-add moved

* fix merge

* Update stringtable.xml

* fix STR_ACE_Medical_Blood_EnabledFor_Description

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-01-02 21:52:40 -06:00
..
functions fix engine start delay turning viv laoded vehicle when starting the engine 2018-10-06 13:41:26 +02:00
$PBOPREFIX$ port vehicles 2015-01-16 14:20:41 +01:00
CfgActions.hpp hide by default 2019-03-15 00:56:09 +01:00
CfgAmmo.hpp Minor fixes for 1.78 RC (#5825) 2017-11-30 10:29:35 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
CfgWeapons.hpp Realistic names for new assets from Tanks DLC (#6252) 2018-05-31 22:12:24 -05:00
config.cpp add setting to hide Eject action from action menu 2019-03-15 00:37:04 +01:00
initSettings.sqf grey out scripted eject action if eject actions are hidden 2019-05-03 17:47:40 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
stringtable.xml Italian Translations (#7346) 2020-01-02 21:52:40 -06:00
XEH_postInit.sqf Speed limit scroll (#6384) 2018-07-05 11:32:40 -05:00
XEH_preInit.sqf Add keep engine of vehicles running after getting out (#6885) 2019-04-01 11:17:18 +02:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_vehicles

Various tweaks to vehicle and vehicle weapon configs.

Maintainers

The people responsible for merging changes to this component or answering potential questions.