ACE3/extensions/vd
2015-05-16 12:19:59 -07:00
..
damage This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
debug Impact position alignment, velocity and flipping. 2015-05-16 11:21:18 -07:00
penetration Build out of penetration methods, debug export, and hit camera. 2015-05-15 18:48:53 -07:00
ace_vd_dllmain.cpp Dynamic loading humbuggery. 2015-05-10 22:05:25 -07:00
ace_vd.cpp Offloading the entire VD pipeline to a seperate thread. 2015-05-10 11:00:31 -07:00
ace_vd.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
base_vehicle.cpp Pass and register reversed model. More scientific notation float limitation handling. 2015-05-15 22:51:23 -07:00
base_vehicle.hpp What the... Not sure what was going on here with the reverse passing... 2015-05-15 23:16:50 -07:00
btMatrix4x4.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
CMakeLists.txt Testing for nou. 2015-05-12 11:39:12 -07:00
controller.cpp In-game debug rendering. 2015-05-16 12:19:59 -07:00
controller.hpp In-game debug rendering. 2015-05-16 12:19:59 -07:00
damage.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
game.hpp Build out of penetration methods, debug export, and hit camera. 2015-05-15 18:48:53 -07:00
materials.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
model_collection.cpp Added: Regex filtering for pbo index. 2015-05-10 17:45:38 -07:00
model_collection.hpp Added: Regex filtering for pbo index. 2015-05-10 17:45:38 -07:00
penetration.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
vehicle.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
vehicle.hpp What the... Not sure what was going on here with the reverse passing... 2015-05-15 23:16:50 -07:00