ACE3/addons/finger
2016-09-30 11:18:58 -05:00
..
functions Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
ui #1917 - Pointing Update Circle Icon 2015-09-01 10:09:14 -05:00
$PBOPREFIX$ Initial commit for finger-pointing module 2015-06-07 12:10:50 +03:00
ACE_Settings.hpp Normalize to LF line endings 2016-05-30 18:37:03 +02:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
config.cpp add 'name' to components 2016-06-19 09:38:39 +02:00
README.md GVAR(enabled) - readme 2015-06-09 14:02:19 -05:00
script_component.hpp convert log macros to cba versions 2016-08-22 21:06:52 +02:00
stringtable.xml translate finger 2016-09-17 01:45:24 +09:00
XEH_postInit.sqf Convert finger to CBA hashes (#4183) 2016-07-30 12:28:07 -05:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_finger

Allows players to point and show a virtual spot in the distance to nearby players.

Maintainers

The people responsible for merging changes to this component or answering potential questions.