ACE3/addons/interaction/functions
jonpas e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
..
fnc_addPassengerActions.sqf missed one 2016-03-06 07:55:34 +01:00
fnc_addPassengersActions.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_canBecomeLeader.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canInteractWithCivilian.sqf Removed a portion of the condition 2015-12-23 11:52:23 -07:00
fnc_canJoinGroup.sqf more interaction cleanup 2015-09-28 15:37:18 +02:00
fnc_canJoinTeam.sqf Minor fixes, cleanup, add lint ignore directives (#5176) 2017-05-31 22:09:36 +01:00
fnc_canPardon.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_canPassMagazine.sqf Don't allow passing mags when not in same veh 2016-02-14 14:53:04 -06:00
fnc_canPush.sqf Add canPush config entry to enable pushing on boats with mass higher than 2600 2016-05-13 16:33:15 +02:00
fnc_canTapShoulder.sqf more interaction cleanup 2015-09-28 18:06:25 +02:00
fnc_doBecomeLeader.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getDoor.sqf Open glass and CUP doors (#5226) 2017-06-02 16:50:53 -05:00
fnc_getDoorAnimations.sqf Open glass and CUP doors (#5226) 2017-06-02 16:50:53 -05:00
fnc_getDown.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_getGlassDoor.sqf Open glass and CUP doors (#5226) 2017-06-02 16:50:53 -05:00
fnc_getInteractionDistance.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_getVehiclePos.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
fnc_getVehiclePosComplex.sqf Underwater actions support (#4984) 2017-08-22 13:30:56 -05:00
fnc_getWeaponPos.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_handleScrollWheel.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_hideMouseHint.sqf Cleanup Function Headers titles 2016-06-18 11:50:41 +02:00
fnc_joinTeam.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_modifyJoinGroupAction.sqf Modify JoinGroup action to show group name (#5287) 2017-06-22 16:05:19 -05:00
fnc_moduleInteraction.sqf convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
fnc_openDoor.sqf Handle locked doors (#5345) 2017-07-08 13:23:28 -05:00
fnc_pardon.sqf Conform function headers to coding guidelines (#5255) 2017-06-08 15:31:51 +02:00
fnc_passMagazine.sqf use a function to do gestures 2016-07-12 16:16:01 +02:00
fnc_push.sqf Update common event names to meet new standard 2016-06-04 11:12:56 +01:00
fnc_sendAway.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_showMouseHint.sqf Minor optimizations using private, params, and isEqualType (#4323) 2016-09-04 16:44:22 +02:00
fnc_switchLamp.sqf Rename events: 2016-06-24 10:45:13 -03:00
fnc_tapShoulder.sqf Faster, non movment blocking gesture for tap shoulder (#4578) 2016-10-20 23:44:34 +02:00
script_component.hpp big code clean up 2015-01-12 21:14:27 -08:00