..
data
Fix Bandage Texture Path and UV
2015-09-13 18:57:07 +02:00
functions
Incorrectly retrieving list of current wounds.
2015-09-29 17:00:49 -04:00
sounds
port inject sound
2015-04-15 22:16:54 +02:00
ui
Clean up duplicate files
2015-08-08 18:16:11 +02:00
$PBOPREFIX$
Derp
2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp
wrong target fixed
2015-09-20 14:13:22 +02:00
ACE_Medical_SelfActions.hpp
Allow certain self-interactions while sitting
2015-06-09 16:17:05 +02:00
ACE_Medical_Treatments.hpp
Added allowSelfTreatment attribute to treatment actions
2015-09-05 13:20:19 +02:00
ACE_Settings.hpp
Allow users to disable medical 3d interaction.
2015-09-05 12:31:52 +02:00
CfgActions.hpp
Fix for 'Treat at...' option
2015-07-06 21:30:49 +02:00
CfgEventHandlers.hpp
Use playerInventoryChanged instead of Take
2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
CfgSounds.hpp
Improvements made to heart rate effects
2015-03-01 14:06:44 +01:00
CfgVehicles.hpp
Fix medical litter scopeCurator values
2015-09-19 19:37:38 +01:00
CfgWeapons.hpp
Config Fixes
2015-07-25 12:56:57 -05:00
config.cpp
Removed requirement for the medical dll
2015-07-26 20:54:49 +02:00
README.md
README.md files added to all modules
2015-08-19 04:18:33 +02:00
script_component.hpp
disabled debug for medical
2015-09-08 19:06:01 +02:00
stringtable.xml
Merge https://github.com/dudakov/ACE3 into russian-merge
2015-09-23 19:17:52 +02:00
XEH_init.sqf
Added init stacking
2015-09-05 12:50:32 +02:00
XEH_postInit.sqf
Merge pull request #2387 from acemod/FixHCPPE
2015-09-15 21:04:37 +02:00
XEH_preInit.sqf
Basic bandaging now works with new damage system
2015-09-05 11:51:46 +02:00
XEH_respawn.sqf
remove protection, hitpoint config (fix ubc), some debug stuff
2015-09-02 20:13:51 +02:00