ACE3/addons/refuel
Dedmen Miller d034324e88 More trivial code cleanup (#6859)
* Added a3 include pboprefix

* Add defineDIKCodes header

* defineDIKCodes include case correct

* Use ui_f dikcodes

* Fix fnc_checkfiles macro and dll condition

* Incorrect macro usage in fnc_getVehiclePos

* Incorrect macro usage in fnc_getVehiclePosComplex

* Add defineResincl ui_f include

* Remove include guard from defineResincl

* Incorrect macro usage in fnc_handleMouseButton

* Incorrect macro usage in fnc_setMarkerJIP

* Semicolon after include

* Add defineResinclDesign ui_f include

* Incorrect macro usage fnc_rearmSuccessLocal

* Incorrect macro usage fnc_rearmSuccessLocal

* Stray backslash in fnc_camshake

* Incorrect macro usage in fnc_startNozzleInHandsPFH

* Incorrect amcro usage in fnc_tag

* Incorrect macro usage in fnc_moduleGlobalSetSkill

* Reenable linux checkFiles

* Non-captialized requiredAddons

* Non-captialized requiredAddons
2019-03-21 08:52:32 -05:00
..
data remove unneeded files 2016-02-04 20:52:28 +01:00
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions More trivial code cleanup (#6859) 2019-03-21 08:52:32 -05:00
ui Added module icon 2015-08-15 23:38:08 +02:00
$PBOPREFIX$ Initial draft 2015-08-13 19:33:55 +02:00
ACE_Settings.hpp Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
Cfg3DEN.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
CfgEventHandlers.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
config.cpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
initSettings.sqf Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
README.md Next few things 2015-08-18 23:18:32 +02:00
script_component.hpp Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521) 2017-10-01 13:38:11 -05:00
stringtable.xml Update Japanese translation (#6838) 2019-02-28 13:36:34 -06:00
XEH_postInit.sqf Refuel - Cache refuel classes (#6807) 2019-02-16 17:05:24 -06:00
XEH_preInit.sqf Logistics - Move to CBA settings and organize in subcategories (#6284) 2018-07-05 11:29:32 -05:00
XEH_PREP.hpp Add fast mouse actions to refuel, add refuel eden attributes (#5418) 2017-09-10 14:43:03 -05:00
XEH_preStart.sqf Refuel - Cache refuel classes (#6807) 2019-02-16 17:05:24 -06:00

ace_refuel

The Refuel module introduces ability to refuel vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.