ACE3/addons/medical_status/functions
Broström.A | Evul eaea6f29b8
Medical - Add setting to drop weapon on unconsciousness (#8433)
* added chance of dropping weapon on unconsciousness

* Moved throwWeapon to common

* Fixed spelling error

* wording changes

* typo

* fix usgae in burn reaction

* Update addons/medical_status/stringtable.xml

* Update addons/medical_status/functions/fnc_setUnconsciousState.sqf

* Update addons/medical_status/stringtable.xml

* move condition

* derp

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Co-authored-by: BrettMayson <brett@mayson.io>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-09-09 02:17:24 -04:00
..
fnc_addInventoryActions.sqf Medical - Add 'Open (Backpack)' action to dead units (#9239) 2023-09-03 21:48:09 -04:00
fnc_addMedicationAdjustment.sqf Use function documentation script (#6897) 2023-04-30 23:03:35 +02:00
fnc_adjustPainLevel.sqf Medical - Various debugging and fix cpr anim speed (#7122) 2019-08-06 08:10:33 -05:00
fnc_getBloodLoss.sqf Medical - Rework CPR and Bleeding in cardiac arrest (#7060) 2019-06-27 19:01:20 -05:00
fnc_getBloodPressure.sqf Medical - Fix severity of wound bleeding and adjust cardiac output calculations (#7010) 2019-06-10 11:23:21 -05:00
fnc_getBloodVolumeChange.sqf Medical - Cleanup settings (#7057) 2019-06-28 11:50:11 -05:00
fnc_getCardiacOutput.sqf Docs - Update my display name everywhere (#9330) 2023-08-17 12:02:17 +02:00
fnc_getMedicationCount.sqf Medical - epiBoostsSpontaneousWakeUp (#7076) 2019-09-28 16:11:32 -05:00
fnc_handleKilled.sqf Medical Status - Remove status effects upon death/featureCamera (#9301) 2023-08-18 13:16:20 -04:00
fnc_handleKilledMission.sqf Medical - Update setDead to use setHitpointDamage instigator param (#8397) 2021-11-15 09:31:56 -06:00
fnc_hasStableVitals.sqf Medical - Add internal variable for wake-up timer and stable blood volume (#9374) 2023-09-09 00:15:43 -04:00
fnc_initUnit.sqf Medical - Change medical to use hashmaps for wound storage (#8926) 2023-06-24 08:11:56 +03:00
fnc_isBeingCarried.sqf Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
fnc_isBeingDragged.sqf Move #includes before function headers (#6484) 2018-07-30 10:22:14 +01:00
fnc_isInStableCondition.sqf Medical - Only stitch wounds on not bleeding body parts (#7044) 2019-09-28 21:48:19 +01:00
fnc_setCardiacArrestState.sqf Only set unconscious upon entering CA (#7503) 2020-02-04 11:17:25 +00:00
fnc_setDead.sqf Medical Statemachine - Improve edge case death handling (#8788) 2022-03-07 12:28:51 -06:00
fnc_setStatusEffects.sqf Medical Status - Remove status effects upon death/featureCamera (#9301) 2023-08-18 13:16:20 -04:00
fnc_setUnconsciousState.sqf Medical - Add setting to drop weapon on unconsciousness (#8433) 2023-09-09 02:17:24 -04:00
fnc_updateWoundBloodLoss.sqf Medical - Change medical to use hashmaps for wound storage (#8926) 2023-06-24 08:11:56 +03:00
script_component.hpp Fix preprocessor includes 2018-04-27 15:21:49 +01:00