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data
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
functions
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General - Relative script_component.hpp includes (#9378)
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2023-09-12 20:58:10 +02:00 |
rsc
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scripts for vector illum, renaming some files
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2015-04-12 13:56:01 +02:00 |
UI
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$PBOPREFIX$
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ace_vector.p3d
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Fix vector texture paths; Fix #21
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2015-01-14 21:06:45 +01:00 |
CfgEventHandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
CfgOpticsEffect.hpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
CfgVehicles.hpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
CfgWeapons.hpp
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HEMTT v10 Compatibility (#9105)
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2023-02-01 23:28:55 -06:00 |
config.cpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
initKeybinds.inc.sqf
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Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663)
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2023-12-07 03:20:47 +00:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
RscInGameUI.hpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
script_component.hpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
stringtable.xml
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Translations - Improve and overhaul Japanese localization. (#9657)
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2023-12-01 17:50:58 -06:00 |
XEH_postInit.sqf
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Tools - Add HEMTT SQF support and fix commas are not semicolons (#9663)
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2023-12-07 03:20:47 +00:00 |
XEH_preInit.sqf
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Add dev macro to quickly recompile functions (#4699)
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2016-11-23 13:35:25 -06:00 |
XEH_PREP.hpp
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Vector - New reticle using CBA scripted optics (#6981)
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2019-05-27 10:46:07 -05:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |