ACE3/addons/microdagr/functions/fnc_canShow.sqf
jonpas 742626ff1a
General - Relative script_component.hpp includes (#9378)
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-09-12 20:58:10 +02:00

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Tests if the dagr can be shown in a mode
*
* Arguments:
* The display mode to test showing <NUMBER>
*
* Return Value:
* None
*
* Example:
* [1] call ace_microdagr_fnc_canShow
*
* Public: No
*/
params ["_showType"];
private _returnValue = false;
_returnValue = switch (_showType) do {
case (DISPLAY_MODE_CLOSED): { true }; //Can always close
case (DISPLAY_MODE_HIDDEN): { true }; //Can always hide
case (DISPLAY_MODE_DIALOG): {
("ACE_microDAGR" in (ACE_player call EFUNC(common,uniqueItems))) && {[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)}
};
case (DISPLAY_MODE_DISPLAY): {
//Can't have minimap up while zoomed in on foot, but allow drivers to use while in "Gunner" to handle non-3d vehicles like most tanks
((cameraView != "GUNNER") || {(vehicle ACE_player != ACE_player) && {driver vehicle ACE_player == ACE_player}}) &&
{"ACE_microDAGR" in (ACE_player call EFUNC(common,uniqueItems))} &&
{[ACE_player, objNull, ["notOnMap", "isNotInside", "isNotSitting"]] call EFUNC(common,canInteractWith)}
};
default { false };
};
_returnValue