ACE3/addons/interact_menu
Nicolás Badano 310710b6e2 Major plumbing upgrades on interact_menu:
- Store only one compiled menu per class
- Actions added through apis for invidual objects stored on the object separately
- Replaced the concept of uids by paths. This allows adding/removing actions inside other actions loaded from config seamlessly.
- Temporarily removed caching of nearby actions (probe). We may go back to that if needed pretty easily. This allows the player to move freely with the interaction menu opened.
2015-02-27 01:55:16 -03:00
..
functions Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
CfgEventHandlers.hpp basic self actions 2015-02-18 18:58:06 -03:00
config.cpp tidy up 2015-02-19 18:03:14 -03:00
script_component.hpp Initial nou menu commit. 2015-01-18 10:38:27 -08:00
XEH_clientInit.sqf Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00
XEH_preInit.sqf Major plumbing upgrades on interact_menu: 2015-02-27 01:55:16 -03:00