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* Cache required items check and use uniqueItems * Use config-case for required items |
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.. | ||
data | ||
functions | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
ACE_Tags.hpp | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_tagging
Adds a can of spray paint which allows you to tag buildings, walls and other static objects.
Maintainers
The people responsible for merging changes to this component or answering potential questions.