data
|
Port inventory picture and model
|
2015-12-17 00:21:54 +01:00 |
functions
|
fix ammo handling init on dedicated
|
2016-03-14 14:21:02 +01:00 |
UI
|
Port inventory picture and model
|
2015-12-17 00:21:54 +01:00 |
$PBOPREFIX$
|
Fixed Capitalized folders on include paths
|
2015-05-20 23:28:10 +02:00 |
ACE_Settings.hpp
|
First try at some module control
|
2015-12-17 11:00:46 +01:00 |
CfgEventHandlers.hpp
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Fix Mortar Display
|
2016-02-25 13:59:00 -06:00 |
cfgMagazines.hpp
|
Too hasty
|
2015-12-20 18:20:34 +01:00 |
CfgWeapons.hpp
|
Fix init issue
|
2015-12-19 18:22:54 +01:00 |
config.cpp
|
Changed to using playerVehicleChanged.
|
2016-02-14 13:51:44 +01:00 |
README.md
|
README.md files added to all modules
|
2015-08-19 04:18:33 +02:00 |
RscRangeTable.hpp
|
UpdateFiringTable-ChangesFromWeather
|
2015-04-24 13:26:09 -05:00 |
stringtable.xml
|
Tweaked & added translations
|
2016-02-28 14:48:04 +01:00 |
XEH_postInit.sqf
|
fix ammo handling init on dedicated
|
2016-03-14 14:21:02 +01:00 |
XEH_preInit.sqf
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
XEH_PREP.hpp
|
precompile on game start
|
2016-02-22 15:20:36 +01:00 |
XEH_preStart.sqf
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precompile on game start
|
2016-02-22 15:20:36 +01:00 |