ACE3/addons/frag
2024-01-21 17:08:48 -06:00
..
data/icon Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
functions Merge branch 'ACE_advancedThrowing-shotParent-issue' 2024-01-20 18:57:56 -06:00
$PBOPREFIX$ Cleanup Frag Component (#4581) 2016-10-27 00:16:31 +02:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgAmmo.hpp Moved "isServer" check to initRound function 2024-01-17 19:41:07 -06:00
CfgAmmoBaseEH.hpp renamed files to fit proper format 2024-01-15 16:10:48 -06:00
CfgAmmoFragParameters.hpp changed SPG-9 Fragments 2024-01-18 18:22:17 -06:00
CfgAmmoFragSpawner.hpp renamed files to fit proper format 2024-01-15 16:10:48 -06:00
CfgAmmoReflections.hpp HEMTT v10 Compatibility (#9105) 2023-02-01 23:28:55 -06:00
CfgAmmoSpall.hpp renamed files to fit proper format 2024-01-15 16:10:48 -06:00
CfgEventhandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
config.cpp trailing spaces 2024-01-15 14:09:20 -06:00
initSettings.inc.sqf Mactched format https://github.com/acemod/ACE3/pull/9728#discussion_r1454926681 2024-01-17 21:52:47 -06:00
initSettingsDebug.inc.sqf Updated debug settings 2024-01-17 21:53:20 -06:00
README.md trailing spaces 2024-01-15 14:09:20 -06:00
script_component.hpp Increased relative chance to hit torso/pelvis when fragemnt should hit. 2024-01-21 17:08:48 -06:00
stringtable.xml Git rid of superfulous stringtable entries 2024-01-17 17:47:07 -06:00
XEH_postInit.sqf Merge branch 'ACE_advancedThrowing-shotParent-issue' 2024-01-20 18:57:56 -06:00
XEH_preInit.sqf Since the functions always exist, I guess these variables should too 2024-01-18 16:00:42 -06:00
XEH_PREP.hpp Switched debug clear traces from addAction to ACE self interact 2024-01-17 21:28:53 -06:00
XEH_preStart.sqf fixed a few more script_comps 2024-01-11 15:44:01 -06:00

ace_frag

Explosive fragmentation, round spalling, and explosive reflection