ACE3/addons/hearing/functions
2016-07-26 16:14:16 +02:00
..
fnc_addEarPlugs.sqf local -> private 2015-11-17 14:33:17 -06:00
fnc_earRinging.sqf Calculate hearing protection coefficient on events 2016-02-16 18:17:42 -06:00
fnc_explosionNear.sqf Hearing - New XEH, Fix dead effects, Medical var (#3802) 2016-05-20 11:23:14 -05:00
fnc_firedNear.sqf Hearing - New XEH, Fix dead effects, Medical var (#3802) 2016-05-20 11:23:14 -05:00
fnc_handleRespawn.sqf Do not add or remove earplugs if gear should be preserved. Fix #3180. 2016-01-18 13:23:55 -03:00
fnc_hasEarPlugsIn.sqf Code cleanup of Hearing module 2015-08-13 23:42:20 +02:00
fnc_moduleHearing.sqf Overhaul ACE_Hearing and change default settings. 2016-02-06 13:59:31 -03:00
fnc_putInEarplugs.sqf Calculate hearing protection coefficient on events 2016-02-16 18:17:42 -06:00
fnc_removeEarplugs.sqf Calculate hearing protection coefficient on events 2016-02-16 18:17:42 -06:00
fnc_updateHearingProtection.sqf Make hearing component compatible with glasses 2016-07-26 16:14:16 +02:00
fnc_updatePlayerVehAttenuation.sqf Missing privates 2015-06-13 18:34:30 +02:00
fnc_updateVolume.sqf manual merge 2016-05-30 21:14:34 +02:00
script_component.hpp hearing: various fixes 2015-01-13 22:41:53 -03:00