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3c1e912787
- Added new ammo cfg types - Added new caching functions - Added dev functions - Transfered core system to vanilla projectile EHs - Added stringtable sub categories - Reworked fragmenting and spalling to us submunitions - Frag - Implemented system around chance to hit - Switched from hitbox estimation to hitting specific HPs - Updated chance to miss method based on solid angle hit chance - Split random & targeted frag to their own subfunctions - Spall - Uses a system of estimated momentum changes to generate spall |
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.. | ||
fnc_addBlackList.sqf | ||
fnc_dev_addRound.sqf | ||
fnc_dev_clearTraces.sqf | ||
fnc_dev_debugAmmo.sqf | ||
fnc_dev_drawTrace.sqf | ||
fnc_dev_fadeRound.sqf | ||
fnc_dev_fragCalcDump.sqf | ||
fnc_dev_sphereDraw.sqf | ||
fnc_dev_switchUnitHandle.sqf | ||
fnc_dev_trackHitBox.sqf | ||
fnc_dev_trackObj.sqf | ||
fnc_doExplosions.sqf | ||
fnc_doFrag.sqf | ||
fnc_doFragRandom.sqf | ||
fnc_doFragTargeted.sqf | ||
fnc_doReflections.sqf | ||
fnc_doSpall.sqf | ||
fnc_doSpallMomentum.sqf | ||
fnc_findReflections.sqf | ||
fnc_fired.sqf | ||
fnc_fragInfo.sqf | ||
fnc_initBlackList.sqf | ||
fnc_shouldFrag.sqf | ||
fnc_shouldSpall.sqf | ||
fnc_submunition.sqf | ||
script_component.hpp |