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3c65c422b1
Increase "drop hands" animation speed (now just 1/2 of normal) Use "AnimChanged" EH to watch for animation breaks while surrendering Only "crack" the hands up animation if we are in the right animation state |
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.. | ||
functions | ||
models | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
CfgEventHandlers.hpp | ||
CfgMoves.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf |
ace_captives
Allows taking people captive/handcuffed
####Items:
ACE_CableTie
- adds ability to take someone captive
Maintainers
The people responsible for merging changes to this component or answering potential questions.