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ACE3/addons/interact_menu
God of Monkeys 72e48c04f0 Update Chinese stringtable content ()
Update Chinese stringtable content
2017-10-18 12:01:29 -05:00
..
functions Add function to add curator actions () 2017-10-14 12:01:07 -05:00
ui Make interac_menu work in real 2D: 2015-03-23 18:08:31 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
ACE_Settings.hpp Fix Capitalization of ACE Settings classes. () 2016-05-07 22:14:56 +02:00
CfgActions.hpp hide open bag option when it's not selected via scroll wheel 2015-04-20 22:00:13 +02:00
CfgEventHandlers.hpp Handle escape menu with toggle iteractMenu () 2017-05-31 11:41:53 -05:00
config.cpp remove deprecated code for 3.8.0 () 2016-09-24 22:31:10 +02:00
CursorMenus.hpp Compatibility with newest mikro tools () 2017-08-22 12:53:58 -05:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions () 2016-10-02 12:55:31 +02:00
stringtable.xml Update Chinese stringtable content () 2017-10-18 12:01:29 -05:00
XEH_clientInit.sqf Add keybind to toggle interaction menu () 2017-05-05 13:20:54 -05:00
XEH_displayLoad.sqf fix error when loading save game, fix 2016-02-22 17:43:34 +01:00
XEH_preInit.sqf Add dev macro to quickly recompile functions () 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add function to add curator actions () 2017-10-14 12:01:07 -05:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_interact_menu

Base framework for interaction menu.

Maintainers

The people responsible for merging changes to this component or answering potential questions.