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Conflicts: addons/explosives/functions/fnc_addClacker.sqf addons/explosives/functions/fnc_detonateExplosive.sqf addons/explosives/functions/fnc_getPlacedExplosives.sqf addons/explosives/functions/fnc_openDetonateUI.sqf addons/explosives/functions/fnc_openPlaceUI.sqf addons/explosives/functions/fnc_openTransmitterUI.sqf addons/explosives/functions/fnc_openTriggerSelectionUI.sqf addons/explosives/functions/fnc_placeExplosive.sqf addons/explosives/functions/fnc_place_Approve.sqf addons/explosives/functions/fnc_setPosition.sqf |
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.. | ||
functions | ||
UI | ||
CfgEventHandlers.hpp | ||
CfgVehicles.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_preInit.sqf |
ace_winddeflection
Wind deflection for projectiles/bullets.
Maintainers
The people responsible for merging changes to this component or answering potential questions.
- Glowbal
- [Ruthberg] (http://github.com/Ulteq)