ACE3/extensions/tests
2015-05-16 20:43:30 -07:00
..
anim_test Comparison for LOD type should be a uint rather than float precision errors. 2015-05-15 21:16:16 -07:00
AT_01.txt Yea. Chasing offsets. Turns out there is no need to offset anything. 2015-05-16 20:43:30 -07:00
bag_hits.txt This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
CMakeLists.txt LinEAR like nucLEAR. :P 2015-05-12 15:55:08 -07:00
dxtk_test.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
dynload_tests.txt This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
longrod_dxtk_test.cpp Animations nearly aligning correctly. 2015-05-11 22:33:39 -07:00
longrod_dxtk_test.txt Impact position alignment, velocity and flipping. 2015-05-16 11:21:18 -07:00
longrod_dxtk_test.txt.backup scale, rotation and translation work; still not working. Back compat for v60 p3d's fully implemented. 2015-05-12 09:11:44 -07:00
p3d_parser.cpp Animations accessible. Pass map of animation names and phases and pass a vector of the lods you want to animate. 2015-05-10 20:17:32 -07:00
pbo_parser.cpp Animation parsing was completely broken. It was all incorrect. A3 is not variable length animations. 2015-05-10 18:18:40 -07:00
pbo_search.cpp Animation parsing was completely broken. It was all incorrect. A3 is not variable length animations. 2015-05-10 18:18:40 -07:00
REAL_AT_01.txt Build out of penetration methods, debug export, and hit camera. 2015-05-15 18:48:53 -07:00
shell_hit.txt This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
test_render.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
test_render.hpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
test.pbo.txt Animations nearly aligning correctly. 2015-05-11 22:33:39 -07:00
vd_ext_test.cpp This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00
vd_test_strings.txt This is an initial commit rebasing extP3dParser and bulletStuff into a unified vehicledamage branch with a fresh history. 2015-05-09 13:32:36 -07:00