ACE3/extensions/medical
Glowbal d448c9e7c0 Fixed select new injuryToAdd always selects first
It should not always take the first injury in the list. That would with the current configuration almost always be the same injury as in `highestSpot`.

This might need to be expanded with something that prefers higher damage types.
2015-06-13 12:37:41 +02:00
..
CMakeLists.txt Initial work on medical extension 2015-05-04 00:02:39 +02:00
DamageType.cpp Ported over handleDamage_wounds 2015-05-14 18:52:12 +02:00
DamageType.h tabs 2015-05-14 18:56:23 +02:00
handleDamage.cpp Fixed select new injuryToAdd always selects first 2015-06-13 12:37:41 +02:00
handleDamage.h Clean up 2015-05-17 09:48:59 +02:00
InjuryType.cpp Fixed namespace issues. Removed static 2015-05-14 17:36:58 +02:00
InjuryType.h tabs 2015-05-14 18:56:23 +02:00
medical.cpp cross-platform compat integration for medical (history rewrite from gay merge). 2015-05-21 08:43:02 -07:00
OpenWound.cpp Added woundID for open wounds 2015-05-16 23:18:58 +02:00
OpenWound.h Added woundID for open wounds 2015-05-16 23:18:58 +02:00