.. |
Data
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Revert LoD Changes
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2015-07-15 21:13:05 +02:00 |
functions
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Optimise cellphone IED function slightly (#6005)
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2018-01-02 16:18:12 +00:00 |
scripts
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Use directCall on tripflare effect
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2016-09-08 21:22:32 +02:00 |
UI
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second batch of icons
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2015-03-23 20:02:35 +01:00 |
$PBOPREFIX$
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Added $PBOPREFIX$ for explosives.
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2015-01-12 13:42:02 +02:00 |
ACE_Settings.hpp
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Settings - Added more categories (#5771)
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2017-11-15 20:10:20 +01:00 |
ACE_Triggers.hpp
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German stringtable updates (#5539)
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2017-10-07 13:37:59 +02:00 |
CfgAmmo.hpp
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Add ace_explosive support for orange dlc mines (#5486)
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2017-09-10 09:44:57 -05:00 |
CfgCloudlets.hpp
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Add Tripflare (#4152)
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2016-08-13 11:29:01 +02:00 |
CfgEventHandlers.hpp
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Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH
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2016-03-02 17:33:46 +01:00 |
CfgMagazines.hpp
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Add ace_explosive support for orange dlc mines (#5486)
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2017-09-10 09:44:57 -05:00 |
CfgModule.hpp
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Convert ACE_settings to CBA_settings (#4895)
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2017-11-11 20:21:55 +01:00 |
CfgVehicles.hpp
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Add ace_explosive support for orange dlc mines (#5486)
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2017-09-10 09:44:57 -05:00 |
CfgWeapons.hpp
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Add / Fix missing author entries (#5763)
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2017-11-13 16:54:34 -06:00 |
config.cpp
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remove deprecated code for 3.8.0 (#4457)
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2016-09-24 22:31:10 +02:00 |
ExplosivesUI.hpp
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Refactor private ARRAY to private keyword (#5598)
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2017-10-10 09:39:59 -05:00 |
GUI_VirtualAmmo.hpp
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Use GVAR where applicable
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2016-07-20 07:15:18 +03:00 |
README.md
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Create README.md
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2015-01-26 13:42:07 +01:00 |
script_component.hpp
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convert log macros to cba versions (#4282)
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2016-10-02 12:55:31 +02:00 |
stringtable.xml
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Update Japanese translation (#5891)
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2017-12-12 17:17:51 +01:00 |
XEH_missionDisplayLoad.sqf
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Fix Cancel Action by moving it to MouseButtonDown display EH
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2016-03-03 17:35:43 +01:00 |
XEH_postInit.sqf
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remove obsolete mine jip synch (#5895)
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2017-12-12 18:01:47 +01:00 |
XEH_preInit.sqf
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remove obsolete mine jip synch (#5895)
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2017-12-12 18:01:47 +01:00 |
XEH_PREP.hpp
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Explosives - Add code handler for detonation (#5115)
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2017-05-10 11:28:44 -05:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |