ACE3/addons/medical_ai
Andrea Verano e3fd1612e2 Italian translation (Add & Fix) (#5193)
Added Italian translation for:
-advanced fatigue
-advanced throwing
-cook off
-dogtags
-gunbag
-ui-scopes and much more...

Fixed a lot of grammatical errors
2017-05-23 13:44:17 -05:00
..
functions Ensure movingToInjured is false whenever _target no longer needs healing, fixes #4797 (#4800) 2017-01-02 14:02:43 +01:00
$PBOPREFIX$ Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
ACE_Settings.hpp Add ACE2 sys_Blood port 2016-09-17 16:52:25 +02:00
CfgEventHandlers.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
config.cpp Add setting for medical ai 2016-09-06 21:48:46 +02:00
README.md Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
StateMachine.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
stringtable.xml Italian translation (Add & Fix) (#5193) 2017-05-23 13:44:17 -05:00
XEH_postInit.sqf Add setting for medical ai 2016-09-06 21:48:46 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00
XEH_preStart.sqf Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00

ace_medical_ai

Makes AI units heal themselves and each other.

Maintainers

The people responsible for merging changes to this component or answering potential questions.