Tim Beswick 3b7a3047cd Refuel for non-AllVehicle objects (#5151)
* Enabled refuel for non-AllVehicles objects. Un-magic'd refuel progress timer.

* Changed helper attach position to centre of object. Offset applied when rope attached.

* Made fully compatible with non-thingX simulation types. Removed destruction effects of helper object.

* Using arma model. Removed ACE_Actions from helper object.

* Correct use of hideObjectGlobal

* Remove actions, cargo, repair on helper

* Switched helper to be setVar'd on the nozzle object
2017-05-29 13:48:02 -05:00
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2016-02-04 20:52:28 +01:00
2015-08-15 23:38:08 +02:00
2015-08-13 19:33:55 +02:00
2016-02-22 15:20:36 +01:00
2016-07-20 07:15:18 +03:00
2015-08-18 23:18:32 +02:00
2016-02-22 15:20:36 +01:00

ace_refuel

The Refuel module introduces ability to refuel vehicles on different realistic levels.

Maintainers

The people responsible for merging changes to this component or answering potential questions.