ACE3/addons/tacticalladder
Dystopian 36b61fdb6e Block adv. throwing when player is busy (#5534)
* Add throw blocking status effect

* Add concertina_wire and tripod support

* Add launcher in hands support

* Disable effect sending more than once

* Fix EFUNC using, add trace

* Disable vanilla throw blocking

* Improve status handling

* Fix rearm status key
2017-12-07 11:26:21 -06:00
..
data Tactical Ladder - Update model cfg 2016-05-02 12:10:44 -05:00
functions Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
UI Initial draft of the ACE2 tactical ladder port. 2015-06-03 20:27:52 +02:00
$PBOPREFIX$ Initial draft of the ACE2 tactical ladder port. 2015-06-03 20:27:52 +02:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Add / Fix missing author entries (#5763) 2017-11-13 16:54:34 -06:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
XEH_missionDisplayLoad.sqf Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_tacticalladder

Adds a packable tactical ladder.

Maintainers

The people responsible for merging changes to this component or answering potential questions.