ACE3/addons/zeus
SilentSpike 4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
..
functions Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
ui Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
$PBOPREFIX$ added zeus changes module 2015-05-09 20:24:39 +01:00
ACE_Settings.hpp Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
CfgEventHandlers.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
CfgVehicles.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
config.cpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
stringtable.xml Remaining spanish translations 2016-02-25 12:25:42 -03:00
XEH_postInit.sqf Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp Cleanup zeus display modules 2016-05-15 18:08:54 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_zeus

Provides control over various aspects of Zeus:

  • Ascension messages
  • Eagle
  • Wind sounds
  • Ordnance radio messages
  • Mine markers

Maintainers

The people responsible for merging changes to this component or answering potential questions.