ACE3/addons/fastroping/CfgMoves.hpp
2016-02-22 00:31:29 +01:00

40 lines
1.1 KiB
C++

class CfgMovesBasic {
class DefaultDie;
class ManActions {
ACE_FastRoping = "ACE_FastRoping";
};
};
class CfgMovesMaleSdr: CfgMovesBasic {
class States {
class Crew;
class ACE_freefallLoop: Crew {
file = PATHTOF(anim\freefallLoop.rtm);
interpolateTo[] = {"Unconscious", 1};
disableWeapons = 1;
disableWeaponsLong = 1;
canReload = 0;
looped = 1;
speed = 0.204082;
};
class ACE_freefallStart: Crew {
file = PATHTOF(anim\freefallStart.rtm);
interpolateTo[] = {"Unconscious", 1};
disableWeapons = 1;
disableWeaponsLong = 1;
canReload = 0;
looped = 0;
speed = 0.61224502;
};
class ACE_slidingLoop: Crew {
file = PATHTOF(anim\slidingLoop.rtm);
interpolateTo[] = {"Unconscious", 1};
disableWeapons = 1;
disableWeaponsLong = 1;
canReload = 0;
looped = 1;
speed = 0.441176;
};
};
};