ACE3/addons/tripod
Andrea Verano 5594b9cef1 Italian Translation Update (#6621)
Added new strings in:
-Advanced fatigue
-Arsenal
-Ballistics
-Common
-Concertina wire
-Dogtags
-Explosives
-Maverick
-MicroDAGR
-Night vision
-Overpressure
-Realistic names
-Scopes
-Zeus

Fixed some strings in:
-Common
-Concertina wire
-Hitreactions
-HuntIR
-Inventory
-Laser
-Maverick
-Medical ai
-Missile guidance
-Realistic Names
-Spotting scope
-Switch Units
-Tactical ladder
-Tripod
2018-10-08 20:49:37 -05:00
..
data dedmen's model fixes 2017-12-14 15:51:14 +01:00
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
UI Ported the ACE2 Tripod 2015-06-04 21:13:44 +02:00
$PBOPREFIX$ Removed Tripod PBOPREFIX newline 2015-07-10 23:36:30 +02:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
CfgWeapons.hpp Add / Fix missing author entries (#5763) 2017-11-13 16:54:34 -06:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp disable debug mode 2018-01-02 16:13:57 +01:00
stringtable.xml Italian Translation Update (#6621) 2018-10-08 20:49:37 -05:00
XEH_missionDisplayLoad.sqf Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
XEH_postInit.sqf dedmen's model fixes 2017-12-14 15:51:14 +01:00
XEH_preInit.sqf editor icon, editor category, delete on death 2018-01-02 15:56:15 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_tripod

Adds a packable tripod.

Maintainers

The people responsible for merging changes to this component or answering potential questions.