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Conflicts: addons/attach/functions/fnc_attach.sqf addons/captives/functions/fnc_moduleSurrender.sqf addons/common/CfgVehicles.hpp addons/explosives/CfgModule.hpp addons/hearing/CfgVehicles.hpp addons/interaction/CfgVehicles.hpp addons/map/CfgVehicles.hpp addons/microdagr/CfgVehicles.hpp addons/mk6mortar/CfgVehicles.hpp addons/nametags/CfgVehicles.hpp addons/nightvision/functions/fnc_changeNVGBrightness.sqf addons/respawn/CfgVehicles.hpp addons/switchunits/CfgVehicles.hpp addons/vehiclelock/CfgVehicles.hpp addons/winddeflection/stringtable.xml |
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.. | ||
functions | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ace_earplugs.p3d | ||
ACE_Settings.hpp | ||
CfgAmmo.hpp | ||
CfgEventHandlers.hpp | ||
CfgSounds.hpp | ||
CfgVehicles.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
README.md | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf |
ace_hearing
Introduces combat deafness.
Maintainers
The people responsible for merging changes to this component or answering potential questions.