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When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats |
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.. | ||
anim | ||
functions | ||
textures | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
config.cpp | ||
define.hpp | ||
README.md | ||
RscTitles.hpp | ||
script_component.hpp | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf |
ace_goggles
Adds various effects to different kinds of goggles and ambient effects like dirt thrown up by explosions.
Maintainers
The people responsible for merging changes to this component or answering potential questions.