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543e829278
When aiming down sights, view is considered to be "gunner" and so the overlay would be disabled. Introduces addition canUseWeapon check if view is "gunner" to differentiate FFV seats from regular gunner seats |
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fnc_applyDirtEffect.sqf | ||
fnc_applyDust.sqf | ||
fnc_applyGlassesEffect.sqf | ||
fnc_checkGoggles.sqf | ||
fnc_clearGlasses.sqf | ||
fnc_dustHandler.sqf | ||
fnc_externalCamera.sqf | ||
fnc_getExplosionIndex.sqf | ||
fnc_isDivingGoggles.sqf | ||
fnc_isGogglesVisible.sqf | ||
fnc_isInRotorWash.sqf | ||
fnc_onEachFrame.sqf | ||
fnc_rainEffect.sqf | ||
fnc_removeDirtEffect.sqf | ||
fnc_removeDustEffect.sqf | ||
fnc_removeGlassesEffect.sqf | ||
fnc_removeRainEffect.sqf | ||
script_component.hpp |