ACE3/addons
Glowbal e2c7576251 Remove headless client component from ACE.
The component does not fit properly within the scope of the ACE project. In order to avoid difficulties at a later point in time, project management has decided to pull the HC component from the ACE 3.5.0 release. We are going to look into alternative options for the HC component, such as a separate repository maintained by the ACE team.
2016-03-01 19:09:42 +01:00
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advanced_ballistics Tweaked & added translations 2016-02-28 14:48:04 +01:00
ai Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
aircraft Tweaked & added translations 2016-02-28 14:48:04 +01:00
apl precompile on game start 2016-02-22 15:20:36 +01:00
atragmx precompile on game start 2016-02-22 15:20:36 +01:00
attach Tweaked & added translations 2016-02-28 14:48:04 +01:00
backpacks precompile on game start 2016-02-22 15:20:36 +01:00
ballistics Merge pull request #3345 from acemod/jrCompat338 2016-02-21 23:46:50 +01:00
captives Tweaked & added translations 2016-02-28 14:48:04 +01:00
cargo replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
common Fix for all missionVersions 2016-02-29 16:34:51 -06:00
concertina_wire replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
dagr Tweaked & added translations 2016-02-28 14:48:04 +01:00
difficulties Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
disarming precompile on game start 2016-02-22 15:20:36 +01:00
disposable manual merge 2016-02-22 16:06:30 +01:00
dragging replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
explosives replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
fastroping Added vehicle existance check 2016-02-29 19:29:11 +01:00
fcs manual merge 2016-02-22 16:06:30 +01:00
finger Tweaked & added translations 2016-02-28 14:48:04 +01:00
flashlights Tweaked & added translations 2016-02-28 14:48:04 +01:00
flashsuppressors Merge pull request #3345 from acemod/jrCompat338 2016-02-21 23:46:50 +01:00
fonts Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
frag Tweaked & added translations 2016-02-28 14:48:04 +01:00
gestures Tweaked & added translations 2016-02-28 14:48:04 +01:00
gforces precompile on game start 2016-02-22 15:20:36 +01:00
goggles Replace Purista with Roboto - everywhere, close #3401 2016-02-24 15:06:27 +01:00
grenades manual merge 2016-02-22 16:24:10 +01:00
hearing Tweaked & added translations 2016-02-28 14:48:04 +01:00
hitreactions precompile on game start 2016-02-22 15:20:36 +01:00
huntir Replace Purista with Roboto - everywhere, close #3401 2016-02-24 15:06:27 +01:00
interact_menu Tweaked & added translations 2016-02-28 14:48:04 +01:00
interaction replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
inventory Tweaked & added translations 2016-02-28 14:48:04 +01:00
javelin precompile on game start 2016-02-22 15:20:36 +01:00
kestrel4500 precompile on game start 2016-02-22 15:20:36 +01:00
laser precompile on game start 2016-02-22 15:20:36 +01:00
laser_selfdesignate precompile on game start 2016-02-22 15:20:36 +01:00
laserpointer manual merge 2016-02-22 16:24:10 +01:00
logistics_uavbattery Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
logistics_wirecutter Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
magazinerepack Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
main Tweaked & added translations 2016-02-28 14:48:04 +01:00
map Tweaked & added translations 2016-02-28 14:48:04 +01:00
map_gestures Tweaked & added translations 2016-02-28 14:48:04 +01:00
maptools precompile on game start 2016-02-22 15:20:36 +01:00
markers Redo markers, lost in the merge 2016-02-27 09:06:19 -03:00
medical replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
medical_menu Tweaked & added translations 2016-02-28 14:48:04 +01:00
microdagr Tweaked & added translations 2016-02-28 14:48:04 +01:00
missileguidance Tweaked & added translations 2016-02-28 14:48:04 +01:00
missionmodules precompile on game start 2016-02-22 15:20:36 +01:00
mk6mortar Tweaked & added translations 2016-02-28 14:48:04 +01:00
modules precompile on game start 2016-02-22 15:20:36 +01:00
movement manual merge 2016-02-22 16:06:30 +01:00
mx2a Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
nametags Fix error in nametags when a player disconnects 2016-02-27 10:17:26 -03:00
nightvision Tweaked & added translations 2016-02-28 14:48:04 +01:00
noidle Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
noradio Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
norearm Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
optics precompile on game start 2016-02-22 15:20:36 +01:00
optionsmenu Tweaked & added translations 2016-02-28 14:48:04 +01:00
overheating Remove spare barrels from starting equipment, as they make some grenades not fit in the uniforms. 2016-03-01 10:05:06 -03:00
overpressure precompile on game start 2016-02-22 15:20:36 +01:00
parachute Tweaked & added translations 2016-02-28 14:48:04 +01:00
rangecard precompile on game start 2016-02-22 15:20:36 +01:00
realisticnames Added translation for most Italian stringtable entries 2016-02-20 21:39:05 +01:00
rearm replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
recoil precompile on game start 2016-02-22 15:20:36 +01:00
refuel replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
reload Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
reloadlaunchers Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
repair replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
respawn replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
safemode manual merge 2016-02-22 16:24:10 +01:00
sandbag replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
scopes Tweaked & added translations 2016-02-28 14:48:04 +01:00
sitting replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
slideshow Tweaked & added translations 2016-02-28 14:48:04 +01:00
smallarms Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
spectator Tweaked & added translations 2016-02-28 14:48:04 +01:00
spottingscope replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
switchunits Tweaked & added translations 2016-02-28 14:48:04 +01:00
tacticalladder replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
tagging Disable logging in tagging - fix #3468 2016-02-29 16:37:19 +01:00
testmissions Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
thermals Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
trenches Tweaked & added translations 2016-02-28 14:48:04 +01:00
tripod replace XEH_ENABLED macro with actual class, fix #3482, fix #3483 2016-03-01 17:05:00 +01:00
ui Add quick debug defines to all script_components 2016-01-28 23:26:02 -06:00
vector manual merge 2016-02-22 16:06:30 +01:00
vehiclelock Fix typos 2016-02-24 19:34:03 +01:00
vehicles precompile on game start 2016-02-22 15:20:36 +01:00
viewdistance Tweaked & added translations 2016-02-28 14:48:04 +01:00
weaponselect manual merge 2016-02-22 16:24:10 +01:00
weather Merge pull request #3221 from BaerMitUmlaut/unified-ellipsis 2016-02-23 08:27:28 +01:00
winddeflection precompile on game start 2016-02-22 15:20:36 +01:00
yardage450 Tweaked & added translations 2016-02-28 14:48:04 +01:00
zeus Tweaked & added translations 2016-02-28 14:48:04 +01:00