ACE3/addons/interact_menu
SilentSpike 5b8708a179 Prevent CBA keybindings in zeus interface
Checks if the key pressed matches the zeus menu keybind and only fires the code to handle CBA keybinds if true. Should fix the majority of weirdness with keybinds in zeus. However, not perfect as shared keybinds with different modifiers will still fire and it's really an un-ideal workaround.
2015-08-20 18:17:37 +01:00
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functions Merge pull request #1986 from acemod/addMainAction 2015-08-14 19:48:04 -05:00
ui Make interac_menu work in real 2D: 2015-03-23 18:08:31 -03:00
$PBOPREFIX$ Initial nou menu commit. 2015-01-18 10:38:27 -08:00
ACE_Settings.hpp Localize Catagoires in loadSettingsLocalizedText 2015-08-13 13:20:37 -05:00
CfgActions.hpp hide open bag option when it's not selected via scroll wheel 2015-04-20 22:00:13 +02:00
CfgEventHandlers.hpp basic self actions 2015-02-18 18:58:06 -03:00
config.cpp Moved base ACE_ZeusActions to ace_interaction 2015-06-06 17:33:13 +01:00
CursorMenus.hpp Remove unused control 2015-06-04 15:40:56 -05:00
script_component.hpp #828 - Private Variables for Interact Menu 2015-04-29 01:26:13 -05:00
stringtable.xml Polish the stringtable 2015-08-08 12:36:42 -05:00
XEH_clientInit.sqf Prevent CBA keybindings in zeus interface 2015-08-20 18:17:37 +01:00
XEH_preInit.sqf #1984 - Always make sure ACE_MainActions exists 2015-08-02 15:33:16 -05:00