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layout | title | description | group | parent |
---|---|---|---|---|
wiki | Captives | System for taking and handling captives | feature | wiki |
1. Overview
1.1 Take captives
Introduces a captivity system.
1.2 Load and unload captives into / from vehicles
You can load and unload captives from vehicles using ACE3 interactions.
1.3 Frisk captives
You can frisk a restrained captive.
1.4 Surrendering
Allows players to surrender. It renders the unit unable to move and with the hands behind its head. When surrendered AI won't fire.
2. Usage
2.1 Taking a unit into captivity
- You need
Cable Tie
. - Approach the unit and Interact Left Windows (ACE3 default key bind
Interact Key
). - The interaction is located around the hands in the form of a handcuffs icon.
- Repeat to release.
2.2 Escorting a captive
- Interact with the captive Left Windows.
- Select the
Escort prisoner
option. - To stop escorting, use the mousewheel and select
Release
or use Self Interaction CTRL+Left Windows and selectRelease
.
2.3 Loading and unloading a captive into/from a vehicle
- Escort the captive.
- Approach the vehicle you wish to load the captive unit into.
- Interact with the vehicle Left Windows and select
Load captive
. - Interact with the vehicle to unload.
3. Dependencies
ace_interaction