ACE3/addons/fcs
PabstMirror c426103f23 Extension changes for Medical Rewrite and Linux compilation (#6909)
* Fix Medical HandleDamageWounds memory leak (#6809)

* Use strncpy and disable MSVC unsafe warnings (#7171)
* Set 64-bit correctly from generator string, Disable SSE2 flag on 64-bit (non-existent)

* Tweaks for Linux extensions (#5762)
* Tweak CMakeLists for Linux compilation
* Conform SQF extensions check for Linux server extensions support
* Add *.so to tools
* Split extension check into Windows and Linux
* Disable Medical extension loading for now
* Add client/server separation to extension loading
* Add Arma config documentation on extension creation
2019-09-28 23:03:55 +02:00
..
dev Common func to run config tests (#5170) 2017-08-22 16:21:41 -05:00
functions FCS - Skip adding firedEH until needed (#6965) 2019-04-27 14:04:47 -05:00
$PBOPREFIX$ Add PBOPREFIX 2015-01-12 11:27:56 +01:00
ACE_UI.hpp Fix missing zeroing UI on vehicles without FCS 2016-08-11 22:34:38 +02:00
CfgAmmo.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgEventHandlers.hpp Fix FCS Vehicle Init (#5063) 2017-04-11 10:02:59 -05:00
CfgMagazines.hpp fcs per turrets 2015-02-03 23:03:43 +01:00
CfgOptics.hpp 1.70 FCS - Remove ACE_FCS from most vics (#5152) 2017-05-16 00:30:47 +02:00
CfgVehicles.hpp Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
CfgWeapons.hpp 1.70 FCS - Remove ACE_FCS from most vics (#5152) 2017-05-16 00:30:47 +02:00
config.cpp Extension changes for Medical Rewrite and Linux compilation (#6909) 2019-09-28 23:03:55 +02:00
initKeybinds.sqf code cleanup fcs 2015-12-10 16:00:14 +01:00
README.md README.md files added to all modules 2015-08-19 04:18:33 +02:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update Japanese translations (#6340) 2018-05-11 08:39:32 -05:00
XEH_postInit.sqf FCS - Skip adding firedEH until needed (#6965) 2019-04-27 14:04:47 -05:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_fcs

Adds a fire control system to armoured vehicles and helicopters, allowing precise engagement of stationary and moving targets.

Maintainers

The people responsible for merging changes to this component or answering potential questions.