data
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Medical - add tourniquet p3d and other missing tex
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2015-03-11 23:52:58 -05:00 |
functions
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
sounds/heart_beats
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Added heartbeat sounds
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2015-03-01 10:33:51 +01:00 |
ui
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Added triage card option
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2015-03-21 17:30:49 +01:00 |
$PBOPREFIX$
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Derp
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2015-02-26 07:41:56 +01:00 |
ACE_Medical_Treatments.hpp
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fixed config duplicate entry
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2015-03-22 11:21:08 +01:00 |
CfgEventHandlers.hpp
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Replace vanilla items with ours.
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2015-03-21 21:59:08 +01:00 |
CfgFactionClasses.hpp
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Added medical settings module
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2015-03-06 22:54:44 +01:00 |
CfgSounds.hpp
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Improvements made to heart rate effects
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2015-03-01 14:06:44 +01:00 |
CfgVehicles.hpp
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Medical Action Stringtable
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2015-03-23 13:52:26 -05:00 |
CfgWeapons.hpp
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Cleanup medical Item classnames
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2015-03-21 18:07:50 -05:00 |
config.cpp
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Added cfgPatches dependancy on ace_modules
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2015-03-22 12:49:04 +01:00 |
README.md
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Added readme
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2015-03-01 10:36:52 +01:00 |
stringtable.xml
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Tweaks on action names to:
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2015-03-24 00:16:32 -03:00 |
XEH_init.sqf
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Added initial draft of setUnconscious
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2015-02-08 10:25:03 +01:00 |
XEH_postInit.sqf
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Switched to canInteractConditions
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2015-03-22 20:59:57 +01:00 |
XEH_preInit.sqf
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fixes
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2015-03-22 23:24:24 +01:00 |
XEH_respawn.sqf
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First draft of basic damage handling.
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2015-02-06 13:47:17 +01:00 |