ACE3/addons/medical
2015-04-29 16:53:09 -05:00
..
data Added: Generic placeholder medical box. 2015-04-05 15:16:32 -07:00
functions EFUNC for dragging calls 2015-04-29 16:53:09 -05:00
sounds port inject sound 2015-04-15 22:16:54 +02:00
ui add most of the translations 2015-04-26 09:36:51 +02:00
$PBOPREFIX$ Derp 2015-02-26 07:41:56 +01:00
ACE_Medical_Actions.hpp add most of the translations 2015-04-26 09:36:51 +02:00
ACE_Medical_SelfActions.hpp Merge remote-tracking branch 'origin/medicalFixes' into simpleDiagnosis 2015-04-17 20:02:51 -03:00
ACE_Medical_Treatments.hpp Display Name Progress Text 2015-04-28 21:17:29 -05:00
ACE_Settings.hpp fixes #838 2015-04-29 22:04:46 +02:00
CfgEventHandlers.hpp Use playerInventoryChanged instead of Take 2015-04-14 21:28:18 +02:00
CfgFactionClasses.hpp Added medical settings module 2015-03-06 22:54:44 +01:00
CfgSounds.hpp Improvements made to heart rate effects 2015-03-01 14:06:44 +01:00
CfgVehicles.hpp Implemented unloading from vehicles #740 2015-04-29 23:12:47 +02:00
CfgWeapons.hpp remove obsolete config entries 2015-04-26 17:38:48 +02:00
config.cpp those damn mine detectors, also fix advanced medical box not showing up in zeus 2015-04-26 17:25:56 +02:00
README.md Added readme 2015-03-01 10:36:52 +01:00
script_component.hpp Using setvar instead of event sync again 2015-04-20 21:58:27 +02:00
stringtable.xml Merge branch 'master' into medicalImprovements 2015-04-29 23:01:38 +02:00
XEH_init.sqf switched back to old init method 2015-04-19 17:28:47 +02:00
XEH_postInit.sqf Only add JIP event for player clients 2015-04-28 20:33:01 +02:00
XEH_preInit.sqf Added local treatment through remoteExec for basic 2015-04-28 20:32:02 +02:00
XEH_respawn.sqf switched back to old init method 2015-04-19 17:28:47 +02:00

ace_medical

Provides a basic and advanced medical system.

Maintainers

The people responsible for merging changes to this component or answering potential questions.